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Innoteria

(WORK IN PROGRESS)

Role in Project :

Creative Director

Innoteria is a 3D simulation game that my team and I developed as part of a game design & education module.

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Innoteria was developed to help aid students in interior design diplomas in learning through playing the game. They learn different aspects of how to manage an interior design company and also learn useful things that are taught to them in the interior design principles module.

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For this project, I worked with 14 other students as part of a 15-man team to develop this game. Each student was given a very specific role in the team to simulate how it would be like in the game industry.

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